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    You are at:Home»Gaming»What Is Esport and Why Should It Be Included in the Olympic Games?
    Gaming

    What Is Esport and Why Should It Be Included in the Olympic Games?

    Sam AllcockBy Sam AllcockOctober 24, 2022Updated:July 2, 2025No Comments4 Mins Read
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    esport

    The first thing to understand is the difference between an esport and a physical sports event. While physical sports are timeless, owned by no one, esports are subject to the whims and desires of game developers. The developers can shut down online games to focus on new products or cut monetary losses.

    esports is a competitive video game

    Esports is a competitive video game that involves players from around the world competing against each other. These games are played at professional and amateur levels, as well as online. The game has a huge fan base and is viewed by millions. Many esports fans travel from different cities and even countries to watch live events. While esports have many similarities with traditional sports, they are fundamentally different.

    It is a tournament game

    Esport is a competitive video game played by individuals or teams. Esports tournaments are held in-person or remotely, over high-speed Internet connections. They are divided into several types, depending on their format. Some tournaments are open to the public while others are exclusive to participants who have won qualifiers. They are usually based on a single or double round-robin format. Double round-robin requires each player to play each other twice, while single elimination means a player is eliminated after one loss. Esports tournaments also include a Swiss format, where the participants are matched against other competitors with similar scores and skill levels.

    It is a competitive video game

    Esport, or electronic sports, is a type of video game competition. It is organized in a professional arena and offers prize money and the prestige of becoming the champion. Teams and individual players competing in eSports events can win millions of dollars. Winning teams and players can also expect to receive further funding from sponsorships and endorsements. Intel, one of the largest technology companies in the world, has spearheaded the creation of stadium-based eSports tournaments.

    It is a mass phenomenon

    Esport is a rapidly growing global phenomenon with millions of fans and billions of dollars in prize money. It is a fast-paced, highly competitive sport that turns casual gamers into stars, sometimes earning seven-figure salaries and massive brand endorsements.

    It is sponsored by the IOC

    One possible reason why esports could become an Olympic sport is due to the IOC’s financial backing. The IOC makes a lot of money from sports events, and the inclusion of esports would allow them to continue generating money for the organization. In addition, the inclusion of esports into the Olympics would allow esports to compete on a level playing field.

    It is growing

    Esport is growing, and its audience is expanding globally. It is estimated that over one billion people watch esports competitions worldwide. This number is growing every year. In 2018, the number of eSports viewers in Europe reached 79 million. In 2019, it is estimated to reach 86 million and by 2020, it will hit 92 million. In addition, it has gained huge popularity among women: women now make up 22% of the total global audience.

    It is popular

    Esport is growing in popularity as more people get involved in this genre. While traditional sports require people to be present in a certain physical location to participate, eSports allow viewers to watch and play games from the comfort of their home. Esports sites, such as Twitch, make it easy to watch people playing video games. The Amazon-owned site had 15 million daily visitors in 2017 and over 355 billion minutes watched on its platform. The popularity of eSports has also led to an increase in game development. The average gamer spends at least 25 hours a week playing video games or watching streams.

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    Sam Allcock – Contributor at Monsters Game Sam Allcock is a seasoned digital entrepreneur and journalist, known for his expertise in online media, digital marketing, and business growth strategies. With a keen eye for emerging industry trends, Sam has built a reputation for delivering insightful analysis and engaging content across various platforms. In addition to writing for Monsters Game, Sam contributes to: Coleman News – Covering the latest in business, finance, and technology. Feast Magazine – Exploring food, drink, and hospitality trends. With years of experience in the digital landscape, Sam continues to share his knowledge, helping businesses and individuals navigate the evolving world of online media.

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